of EIG (1) would be


Causes of EIAS(2) are related to human factors

The Haute Autorité de Santé (HAS) promotes health simulation as an innovative teaching method that contributes to themanagement of the risks associated with healthcare.

Simulation thus appears to be a particularly suitable approach for reconstructing accidents and analysing them in order to improve practices, human reliability and error recovery.

(1) EIG : Serious adverse events (2) EIAS : Adverse event associated with treatment

Improving comfort

and the patient's journey

Health simulation consists of artificially reproducing realistic care situations to facilitate the teaching and memorization of diagnostic and therapeutic techniques. Now considered an essential teaching method, this training is aimed at all students and professionals working in the health field, in their various fields of intervention (outpatient, hospital, medical and social care), but also at users (those involved in their safety).

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Prevention issues

and support

Improving and securing care is a major health issue. The search for efficiency by all those involved in the health care system has thus become imperative. The objective is to provide comprehensive and continuous patient care while taking into account budgetary constraints.

  • – Prevention and management of medical risk,
  • – Training of medical staff,
  • – Rehabilitation of patients,
  • – Help for children with illnesses,
  • – Care of psychological pathologies...
  • Success stories
    Well aware that there will always be a first time on the patient, the simulation object in training pursues the idea of making this first time more comfortable and safe. VTS Editor allows us to create these immersive teaching devices by confronting learners with highly contextualised situations in a protected environment thanks to the virtual.

    Christine HEUZE, Multimedia Pedagogical Engineer at AP-HP.

    The great strength of VTS Editor is to be able to personalise all its content and not to depend on a company that sometimes lacks the knowledge. There you are the only master on board."

    Damien Duthoy, Nurse Anaesthetist

    Because it changes them from the theoretical courses you can find in the faculty. I think a Serious Game really allows you to review the key points when you have a patient coming in front of you. It gives structure to thinking and it helps develop counter reflexes.

    Denise Heng, Doctor of Pharmacy, Pharmacy Department

    of simulation

    • – Practice in almost real-life, scientifically valid conditions,
    • – Facilitate a session in a dynamic and motivating way,
    • – Ensuring the acquisition of skills and good practices,
    • – Validate the implementation of clinical knowledge and know-how.

    Design your own clinical scenarios
    thanks to our authoring software

    A simulation and virtual reality tool, such as the one proposed by VTS, allowed us to build a virtual environment, challenging the learner's anticipation, reaction and problem-solving skills, while allowing him to experience the consequences of his intervention, good or bad, so that the first time is never on a patient.

    Dr. Claude BERNEY, SH Valves FCS Manager International

    With E-Schizophrenia, training is personalised. Eventually, the system could be extended to patients and even families and relatives.

    Pr Guillaume VAIVA, Head of the Psychiatry Department of the Lille University Hospital (CHRU)

    Virtual simulation allows us to dispense standards of care by bringing knowledge and know-how applied in real situations, through the experience developed in collaboration with Serious Factory's technical teams.

    Pr Alexandre MIGNON

    The Oculus Gear VR, is a successful example of technology at the service of health. This immersive experience will enable families and young professionals to better understand schizophrenia. While it is clear that there is still a long way to go, virtual reality may be a solution to combat the stigma of mental illness.

    Dounia MALKI, Journalist

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